With a vast library of motion captured animations, we are able to give developers an edge in their development process by offering packaged animation assets for sale. These high quality, motion captured assets add incredible value to projects by reducing development time and differentiating you from others through unique animations. We shoot and clean-up our data within Vicon’s Blade software. Once processed, we export the data as .FBX files to Autodesk’s Maya, where further tweaks are made if needed. After that the animations are exported to game engines for final testing. Our assets are compatible with Unity and Unreal Engine.
2018-05-04