Motion Capture

Utilizing the industry leading Vicon motion capture system, our studio is able to capture a wide range of movements with utmost accuracy. Our T160 cameras can record up to 2000 frames per second and are able to operate in large and small volumes. The system records full frame motion (16 Megapixels) at 120 frames per second, allowing for accurate tracking of the finest detail in the subtlest movements. The system is also fully transportable, capable of adapting to the most unique shooting environments.

            Full Body MoCap  Full Finger Capture  Animation Blending
          Fully Transportable  MoCap Data Processing   Animation Re-targeting


For anything mocap can’t do, hand animation can. For projects requiring more unique and stylized aesthetics, our studio offers hand animation services (also known as keyframe animation). Our talented animators make use of industry standard software like Autodesk Maya and 3DS Max to bring all sorts of 3D characters and environments to life. We can fill any part of your animation pipeline, from rigging to full blendshape integration. We’re here to make your development cycle easier!

                  Full Body Animation                         Facial Animation                           BlendShape Animation

               Character Rigging                        Animation Re-targeting                       Animation Blending

3D Art

Lastly, for those in need of 3D characters, props, or environments, we offer 3D modeling services. Using a combination of 3D sculpting and modeling softwares, like Pixologic’s ZBrush and Autodesk’s Maya, our artists are capable of turning a range of polygons into breathtaking works of art. Additionally, we can fulfill all other parts of the 3D workflow, including everything from Concept Art to high quality Rendering.


                      Concept Art                                       3D Sculpting                                        Retopology

            Character Modeling                       Environmental Modeling                             Prop Modeling

                  UV Mapping                                         Texturing                                            Rendering